Skills
Software: Sketch, Adobe Illustrator, Adobe Photoshop, Adobe InDesign, KeyNote, MS Office Suite
Code: HTML, CSS
Knowledgeable in: InvisionApp, JIRA, Agile methodology
Work Experience
March 2015 - Present
Flip.to (New York, NY / Orlando, FL)
Senior Graphic Designer
Creating UI for Flip.to’s suite of marketing products helping the hotel hospitality industry generate more direct bookings. Our web platform allows our hotel clients to easily harness word-of-mouth marketing and helps them generate future warm leads for their brand; it additionally tracks the social engagement of current & future hotel guests.
Using HTML / CSS to visually blend Flip.to's product seamlessly with existing visuals on hotel clients' websites.
Creating landing pages / web pages for Flip.to's sales & marketing strategies.
Help Flip.to's Marketing Department in designing convention booth graphics and marketing sell-sheets for convention appearances.
Documenting and project managing upcoming features throughout the release life cycle.
February 2013 - March 2015
High 5 Games (New York, NY)
Senior Graphic Designer
Designed and revised UI layouts for company's Facebook and mobile slot game apps.
Devised and worked within brand guidelines for our gaming applications.
Mentored junior designers on the social games team.
September 2010 - February 2013
Zynga — formerly Area/Code Inc. (New York, NY)
Artist
Designed and revised UI layouts for upcoming game features.
Converted raw art source files into individual, usable Flash assets for programmers.
Handled art bugs/problems as they appear during the QA testing cycle.
Created game art illustrations and animations for Flash-based social-media games.
July 2006 - August 2010
Multimedia Games (Austin, TX)
Glass Production Artist
Managed and fulfilled requests from creative and technical departments for printed proofs.
Created layouts for backlit slot machine glass signage that correspond with game's theme.
Pre-flighted art files before sending to off-site printing vendor.
Creative Department's primary liaison with the printing vendor.
Maintained, updated, and added to the company's internal digital archive of glass art source files.
Provided extra art assistance to the Marketing Department (creating marketing sell-sheets, sales booklets, and art pieces for convention appearances).
Pitched ideas for new game titles/concepts.
June 2008 - January 2009
Multimedia Games (Austin, TX)
Production Animator (Original Titles Team)
Created static and animating 2D art from newly approved slot game ideas/documentation.
Worked with game programmers to ensure newly designed games look and function flawlessly.
November 2004 - July 2006
Multimedia Games (Austin, TX)
Production Artist (Mod Team)
Updated static and animated art assets for the company's wide selection of electronic slot machine games.
Worked with art directors to update visuals on older game titles (UI, animations, ect) as we ported game titles to different platforms.
Handled art bugs/problems as they arose during the QA testing cycle.
September 2001 - December 2003
New York University Photo Bureau (New York, NY)
Image & Web Production Assistant
Scanned images from negatives and slides for use in upcoming NYU publications.
Manipulated/retouched digital images to client specifications.
Digitized department's extensive collection of photographic prints, negatives, and slides.
Maintained Photo Bureau's digital image database.
Maintained and updated the Photo Bureau website.
Designed new webpages for department's use.
Education
August 2010 - May 2013
Pratt Institute (New York, NY)
M.S., Packaging Design, May 2013
September 2000 - December 2003
New York University (New York, NY)
B.S., Communication Studies (Graphics concentration), December 2003
A.A., General Studies, May 2002
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MS Word